> taer it down!
> replace it with something better, like a ride that slams you repeatedly into
> the canyon wall until you are an unrecognizable mound of quivering, gelatinous
> Seriously though, I rode this ride in '92 before it was destroyed, and
> I still hold that first drop in my memory as the best I have ever experienced,
> not to mention the rest of the ride is fantastic without brakes. Now it is just
> a giant pile of ***that some people refer to as a roller coaster. Even the
> BRAKES on that ride caused me pain! It is in such horrible condition now that
> it would probably be useless to try and fix it. They just need to rip it out
> and replace it. maybe it is just wishful thinking, but selling poltergiest and
> replacing it with an impulse coaster might generate enough revenue in ticket
> sales to completely finance a replacement for the rattler. If that doesnt do
> the trick, tearing out Joker's revenge and selling it as s***metal would
I agree with your sentiments about the Rattler. The original drop was the best
ever! I hate what they've done to it. I do like really brutal wooden coasters, so
I still think the second drop rocks, but the rest of the ride, save for the tunnel,
is a waste of time. The triple helix, while never a real thrill, was at least not
boring and painful prior to the braking. Now it's slow, boring, and very rough,
and just when the train finally gets really moving again, they brake it to a stop.
If I was to design a wooden coaster, I'd keep this rule in mind -- "Fast rough:
good! Slow rough: bad!"
Anyway, I spent some time one day thinking of how they could improve the Rattler,
while still keeping the sue-happy GP happy. I think if they extended the first
drop back down a little bit, maybe halfway back to where it was, and left the
second hill and drop the way they are, that would be good. Then we get to the
helix -- TAER IT OUT! At the top of the hill where the helix starts, it could dip
back down to the ground and do a nice fast, highly banked 540 degree helix upward
from the ground. OK, so now we're pointed toward the edge of the cliff, we could
do a long, curving drop to the left which swoops back up to the top of the canyon
wall and curves under the new helix and reconnects with the top of the drop that
curves into the cave.
Now maybe that completely unrealistic, I don't know. But it would make the ride
better and give it a faster pace. Let's not get too hysterical and rip out
Poltergeist, though. I LIKE that ride despite the head banging. I find if you
ride with your head pressed against the right side of the OTSR, there is very
little headbanging. And since it's the only steel coaster I can think of that
feels totally out of control to me, I say KEEP IT! Joker's Revenge can go,
though. Replace it with something more exciting. Something, anything.... A
picnic area would be more exciting.