Trip Report: The new Tx Giant

Trip Report: The new Tx Giant

Post by Captain Beeb » Mon, 22 Apr 1996 04:00:00


Went to SFoT 4/20 and tried the new Giant. I have to admit, I was
really disappointed in the removal of the double-up when I heard about
it and was wondering how this change would affect TG's current #2
ranking in my personal Top 10 list. (My #1 coaster, the Grand National
at Blackpool bumped TG off the top spot last summer). Well, after a
1.5 hour wait in line, we took the back seat and off we went. By the
way, where is the white train??? With only two trains on track, the
queue line stretched all the way to the Yosimite Sam ride(!) But I
digress...

The lift slowed to a crawl at the top and we eeeeeeased over. I
listened for the brake at the first drop and didn't hear it(!) We
zoomed down the drop and I didn't feel a brake. We hit the first turn
and I KNEW the brake was off! Here's something you don't hear often
about the Giant: AIRTIME. Coming around the first turn, we were YANKED
HARD over the next drop, flying into the lap bars. The third turn's
drop was even wilder. It really felt out of control. Zoom, up into the
bright new turn. Fast, fast, fast, and not as smooth as I expected.
It's not wild like the double-up was, but it is wild enough that it
feels like a part of the original design. I wasn't desappointed much
at all, especially when we screamed over the top of it and the whole
back car got a good up-and-right airtime slam before the next drop.
The trim brake slowed us down and I caught my breath. The first half
of this ride was as good... no, it was actually BETTER than it was
opening season. I've never been that impressed with the first half of
TG other than the double-up, but my mind has been changed. This was
wild, fast, and vicious. Diving down into the next drop, the ride
played out just about like it always has, though the final zip through
the structure with the hoop-de-do's seemed just a little faster than
last year.

Other than the midcourse brake, TG ran brake-free and regained its #1
spot on my top 10. It was truly awesome.

Note: Our second ride later in the day found that the first drop brake
was back on, but none of the others were. It still kicked serious ***
in the first half, though, and it's still wedged in my #1 spot--- at
least till I get to Hershey's Wildcat this summer, then we'll see!

Jim

 
 
 

Trip Report: The new Tx Giant

Post by Rollerp » Tue, 23 Apr 1996 04:00:00


Beeble)
writes:

Quote:
>Went to SFoT 4/20 and tried the new Giant. I have to admit, I was
>really disappointed in the removal of the double-up when I heard about
>it and was wondering how this change would affect TG's current #2
>ranking in my personal Top 10 list. (My #1 coaster, the Grand National
>at Blackpool bumped TG off the top spot last summer). Well, after a
>1.5 hour wait in line, we took the back seat and off we went. By the
>way, where is the white train??? With only two trains on track, the
>queue line stretched all the way to the Yosemite Sam ride(!) But I
>digress...

What? you waited only an 1.5 hours, we were predicting a 2 hour wait.
The white train is being put back together right now. All three trains
have to be rebuilt each year. I can't stand having only two trains, it
makes the line hell to clean and it takes to many people to set up
the crossing.

Quote:
>The lift slowed to a crawl at the top and we eeeeeeased over. I
>listened for the brake at the first drop and didn't hear it(!) We
>zoomed down the drop and I didn't feel a brake. We hit the first turn
>and I KNEW the brake was off! Here's something you don't hear often
>about the Giant: AIRTIME. Coming around the first turn, we were YANKED
>HARD over the next drop, flying into the lap bars. The third turn's
>drop was even wilder. It really felt out of control. Zoom, up into the
>bright new turn. Fast, fast, fast, and not as smooth as I expected.
>It's not wild like the double-up was, but it is wild enough that it
>feels like a part of the original design. I wasn't desappointed much
>at all, especially when we screamed over the top of it and the whole
>back car got a good up-and-right airtime slam before the next drop.
>The trim brake slowed us down and I caught my breath. The first half
>of this ride was as good... no, it was actually BETTER than it was
>opening season. I've never been that impressed with the first half of
>TG other than the double-up, but my mind has been changed. This was
>wild, fast, and vicious. Diving down into the next drop, the ride
>played out just about like it always has, though the final zip through
>the structure with the hoop-de-do's seemed just a little faster than
>last year.

OOPS, The mechanics forget to turn the brakes back on after the morning
safety check. The Block Safety break speed was 21mph and the break 1
speed was 34mph with the breaks open. After the breaks were closed the
speeds were 18 and 28 respectively.

Quote:
>Other than the midcourse brake, TG ran brake-free and regained its #1
>spot on my top 10. It was truly awesome.

The carpenters are rather proud of them selves for the work on the former
double up.

Quote:
>Note: Our second ride later in the day found that the first drop brake
>was back on, but none of the others were. It still kicked serious ***
>in the first half, though, and it's still wedged in my #1 spot--- at
>least till I get to Hershey's Wildcat this summer, then we'll see!

>Jim

Sean *** ACE member and Driver at
Texas Giant 1994, 1995, 1996 (only good driving when running three trains)
Judge Roy Scream 1995 (I must pay attention, I'm running 2 trains)
Flashback 1995 (Unlock, Open gates, Close gate, Lock, Dispatch )
Run Away Mine Train 1995 (Running 3 trains, Life is Good)
Air Racer 1995 (Manual, single plane, up front -up back, master reset,
reset,
up front -up back, all planes, auto, start.)
When my employer has an opinion they would issue a press release.