Apocalypse /SFA Review

Apocalypse /SFA Review

Post by ldnayma » Wed, 08 Aug 2012 04:07:20


Had a chance to sample the Apocalypse at Six Flags Maryland yesterday.

it was 7 pm on a Sunday, it was SFA, and it had just rained, so
naturally the place was practically empty.

Apocalypse wasn't running. Whether because of the rain (nothing seemed
to be running when we got there) or due to technical problems I don't
know. So, when we saw Wild One testing we decided to take some rides
on it.

I have no idea if it was the wet track, or if the thing was just in a
good mood, but these were my best rides on the Wild One EVER. The
thing was absolutely hauling ass. In the back seat, got air on the way
out, and the way back. And that *** switch thingee on the way back
under the skull was ridiculous. Threw me up in the air, and then
laterally. Kinda like what the Grizzly does when you go through the
tunnel. It screeched around the helix at ridiculous speed and sent us
flying into the brake run.

The front seat was awesome as well. Crazy ejector air on the way back
- almost Apollo's Chariot style over the hill, and that same
ridiculous madness under the skull. This ride is really hit or miss
for me - last visit, a couple months ago, it didn't seem to be running
so hot and I don't remember really getting any air besides the skull
part. So, long story short, ride this thing after it's rained.

After a few rides, we noticed that people were in the Apocalypse
station, so we headed over there. The theming on this thing is
fantastic - almost Busch Garden level. Best I've seen at a Six Flags
park.I'm sure you've all seen the pictures so no need  to go into it.
They were only running one train but with at least a few empty seats
on every ride out this wasn't an issue at all at 8pm on a wet Sunday
night (they close at 9).

The ride itself I really enjoyed. In a way, it reminded me of X-Flight
in Chicago- it's kinda small, and lumbering, but it's got lots of cool
turns and twists, real low to the ground. And a number of good elbow
choppers and headchoppers. By now it was getting dark, and winding
around the fireball and the plane wreckage, and misters was really
fun. It's one of those rides that shows you don't need to be the
longest, tallest, or fastest to provide a fun ride. It did have a
couple of headbanging moments.

This was a front seat ride. Rode it next in the back. Much rougher in
the back. I got a jaw banger that had me seeing stars, and it was
tougher on the nut sack, which wasn't really a problem in the front.
Also, the view in the back sucked - as I assume it does for every seat
except the front row. After that went back for another front seat ride
and called it a night.

I really liked this ride and feel that it's a great addition to this
park, which we all know desperately needed something new. The kids who
were riding it seemed to really like it and I saw lots of people going
for re-rides. I enjoyed it much more than the other two stand ups I've
done (Green Lantern and Shockwave). The only con on this seems to be
the absolute unavoidability of at least some degree of headbanging.
Going into the corkscrew toward the end seemed to be the worst.

There was some groaning amongst the coaster nerds - myself included -
when it was revealed SFA's "new" ride was going to be a 20-year old
castoff from Chicago but I think this worked out fine. I never rode
Iron Wolf either so this was new to me. Would be interested in hearing
from someone who rode it in Chicago if it's not as rough as it used to
be - I know it had a terrible reputation at the end there.

 
 
 

Apocalypse /SFA Review

Post by David Sandbor » Wed, 08 Aug 2012 10:13:54

In article

Quote:

> The ride itself I really enjoyed. In a way, it reminded me of X-Flight
> in Chicago- it's kinda small, and lumbering, but it's got lots of cool
> turns and twists, real low to the ground. And a number of good elbow
> choppers and headchoppers. By now it was getting dark, and winding
> around the fireball and the plane wreckage, and misters was really
> fun. It's one of those rides that shows you don't need to be the
> longest, tallest, or fastest to provide a fun ride. It did have a
> couple of headbanging moments.

This is pretty much the way I felt about the way it originally ran in
Chicago.  A really good ride when it wasn't headbangy.  I don't know
exactly when it went bad, but I'd say it had more bad years than good.  
I hope this is an indication that they fixed whatever was wrong with it.  
I'll have to get out there sometime in the relatively near future to try
it out before it might deteriorate again.

--
Dave Sandborg
Remove Spam-away to respond via e-mail.

 
 
 

Apocalypse /SFA Review

Post by tyl.. » Thu, 09 Aug 2012 07:07:55

Quote:

> This is pretty much the way I felt about the way it originally ran in

> Chicago.  A really good ride when it wasn't headbangy.  I don't know

> exactly when it went bad, but I'd say it had more bad years than good.  

> I hope this is an indication that they fixed whatever was wrong with it.  

> I'll have to get out there sometime in the relatively near future to try

> it out before it might deteriorate again.

I think a lot of that is just the nature of the design. On a standup your head is simply farther from the pivot point so any vibrations or shocks will be magnified.