Hey there everyone!
Two weeks ago we weren't sure if this weekend's trip was going to happen since
Sarah's original due date for Christopher was April 8th. We both had thought
he would be early, and luckily we were right!
We were supposed to go to SFGadv's opening day last year, but that ended up
being the day our furniture arrived from California and we never made it, nor
did we get a chance to go back the rest of the year. So our last experience
with the park was summer '99.
This was my 4th visit to SFGadv, and probably the best of the 4 I've had. I'll
be the first to admit that SFGAdv is probably my least favorite Six Flags park.
The park itself looks nice, it's been fairly clean each time we've been, but
the parks really lacks any coasters that I would go out of my way to ride, and
everytime we've visited, we've found the operations to be less than stellar,
many one-train operations, and lazy ride ops. I've also experienced some of
the most consistent line jumping in this park. SFGadv has always been my "SFMM"
or "PKI" of the east coast. A park with a large assortment of coasters, but
very few that I actually want to ride more than once, some of them, not even
Anyway, this visit was much better than previous visits.
We got to the park just before 10am, and upon entering the park, we saw a HUGE
group of people waiting by the "Nitro" side to be let in. We noticed all of
about 10 people waiting on the "Medusa" side. I had only ever been on Medusa
once, and was looking forward to getting some more rides in. The rope dropped,
and after about a 15 min walk we found ourselves in a VERY empty Medusa
station. They were running 3 empty trains, and the area was so deserted we got
in about 5 or 6 rides before we even saw another 10 people walk over to Medusa.
This was the first time Sarah and I got to ride a floorless in the front row,
and it was really cool! We also saw the baboons attacking some cars, which was
pretty damn funny!
The ride is a lot of fun, but IMO I think it suffers from what a lot of the
more recent B&M's problems which is the ride is just too big and 'graceful'.
It really is the perfect "GP" ride. While I really like some of the elements a
lot, the ride as a whole doesn't leave me with that "I MUST RIDE THIS AGAIN"
feeling! Had there been a line, we would have ridden once, and that would have
been enough. (This also pretty much sums up my opinion of Nitro also, but I'll
get to that in a moment).
After a decent mini-marathon on Medusa, we wandered back towards the other side
of the park passing up a closed Viper (ahh, darn!), Rotting Lumber (sorry Rich
& Sue! :) ), a closed Runaway Mine Train (not Mark, but the ride named after
him), and GASM.
We wound up over at B:TM, which, IMO, probably is still the best ride in the
park. We had a GREAT ride on this in the very back row. We noticed that
Chiller was open, and George needed his credit on that, so off we went. I
would really LOVE to see Chiller get the FoF treatment. Although I can't see
it ever happening, if it did Chiller would be a reason to go back to SFGadv.
But as it is now, it's barely rideable.
We took a ride on the Frisbee and Top Spin, both were running pretty weak
programs, but still fun. Frisbee's are always a great laugh. I wanted to get
Rebecca on Backbeard's, but we found that closed also. There was actually
quite a lot of closed rides on Saturday, but oddly enough, one of the
consistently closed rides, Evolution was OPEN! I had been on this ride in two
other places: Flamingoland in the UK, and the L.A. county fair. This one was a
bit different because it stopped at the top for a long time for an extended
'scenic view'. It's a good ride. Not 'extreme' by any means, but fun.
Next up was Skull Mountain. Elissa kept telling me about the infamous 'back
seat', which was <ahem> interesting! The phrase of the day was "Slap the
Finally we made it over to Nitro. It wasn't quite as pink as I was expecting!
:) Sarah and I rode in the very back row. Overall, I liked it quite a bit.
It's much better than Apollo's Chariot, but doesn't even come close to touching
the likes of the Intamin hypers, or even Magnum, Steel Force & Mamba, IMO.
Like Medusa, it is the perfect "GP" ride. It's VERY smooth, very graceful,
tall & fast, and very long. It feels like a 'complete' ride. However, there
was still nothing about it that was making either one of us get back in the 20
min line. I can see why others find it awesome, it just isn't my kind of ride.
IMO, some of the more recent bigger B&M's like Riddler's, Alpengeist, Apollo,
and the two at SFGadv, just don't have that "punch" like some the earlier rides
like Nemesis, Kumba, etc had. I much prefer the smaller B&M's like BKF,
Scorcher, and even PGA's Top Gun is an INSANE ride! I'm actually looking
forward to Talon as it seems to be 'my' kind of B&M ride.
After Nitro, we decided to head out. It was VERY cold that day and we had
pretty much ridden all we wanted to ride.
The next day was PKD. We met up with Elissa, George, & Derek once again as
well as Kim & Dave Thomas (who were definitely missed the day before).
We arrived just a few min before 10am, and within 15 min, had our season passes
processed, and were standing at the "Hypersonic" rope drop. The rope drops
about 10:40, and just a few minutes later, we are standing in front of the
Hypersonic queue while they were finishing up the morning test runs. 15 min
later, the ride opened, and about 10 min later we boarded row 4 ready to ride.
Now, let me say that I am not a big fan of 'one-trick pony' rides. S:TE kind
of grew on me, but I never really 'loved' it, Oblivion was, IMO, a complete
waste of time, so I went into Hypersonic not expecting much. Let me say that I
was surprisingly BLOWN AWAY! Yes the ride is short, and yes, it's a one-trick
pony, but it's right up there with S:UE as far as short 'bizarre' coasters go.
I put it on the top of my 'one trick' rides. It was kind of like the
'greatest hits' of one-trick pony's. It had Montezooma's-like STRONG launch,
S:TE vertical tower, Oblivion's vertical drop, and Goliath's airtime hill! Now
I'd really like to see an extended version of the technology. It was certainly
better than a lot of drop rides I've been on. The launch was amazing, and over
the top of the tower and the bunny hop there was some EXTREME airtime. I
didn't find the restraints tight in the least bit, in fact I had plenty of room
for air. Although, it's not something I would wait more than 30-45 min for, it
really surprised me.
Next up with Non-Outer Limits: Flight of Freedom. No OTSRs! It was the
WEIRDEST thing! Watching the train approach the station with JUST lap bars!
It was WEIRD! REALLY WEIRD! The ride itself is still NOT smooth. But it's
completely rideable now, and actually somewhat 'enjoyable'. It makes you think
"I CANNOT believe this had OTSR's on it!" It really is like PKD got two new
coasters this year. FoF is not something I would have re-ridden, EVER. And
now, they've just added one more steelie on that side of the park that I would
ride at least once per visit.
Elissa, George, and Derek had to bail since they've had a LONG drive ahead of
them (and are still driving as I write this!), so the rest of us headed to
Scooby Doo so I could take Rebecca on. She is MUCH more aware of coasters now.
She even put her hands up on the first drop! It was VERY cute. Kim took her
on the Taxi Jam, then we took a ride of the Grizzly, front seat, which was
running well, and then we decided to call it a day. It will still be a while
until Christopher gets his first coaster ride, but it was nice to take him to
the park and get him used to the atmosphere.
Kim, Dave, and us ended off the night with some fish tacos at Baja Fresh in
Rockville (Yum!). And now we need to rest for our Hersheypark day next
Saturday, then back to PKD with Bethany and Dallas the week after!
Thanks for reading!
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