> I can't (yet) get any further than 180 and can only
> ride off forwards after landing. How Dan pulls 360s
> in Universe is beyond my comprehension.
I think I had the honor of being there the first time Dan did this. This was
in the Santa Cruz portion of the tape, on a trail called Mailboxes. It took
him a bunch of tries, but he finally did get it twice. I don't think any of
us had seen that before. I couldn't tell if he thought up the idea on the
spot, or if it was something he had worked on before.
The 360 Dan did required massive body twisting, much of which I assume has
to happen before leaving the ground. If you pre-wind your body, you have to
start the unwind while you still have ground contact (something to push
against). Once in the air the object is to continue the rotation as much as
possible, which is why height should help. Dan did his Santa Cruz feat off a
little jump on a downhill section of the trail.
I don't think I've attempted a 360 like that, but I am known for doing what
I call an axel jump in shows. This is kind of a riding 360, but you wind
into it to build up the rotational momentum (so it isn't practical for the
trail). You ride into a spin of decreasing size, and give a big jump so you
can spin around and ride out forward. Occasionally I have gotten clean jumps
of 540 (riding out backwards) but usually part of this rotation is
happeneing after the landing.
I've heard rumors of Yuichiro Kato doing a 720 axel jump, but I never saw
him come close to doing one at a UNICON so I'm not sure about that.
Stay on top,
John Foss, the Uni-Cyclone
"I used to practice a lot"